PAINT

A side scrolling hack and slash where you guard a princess in her moving

carriage through endless waves of enemies. Fall too far behind and the

carriage rolls past you. Let it take too many hits and the run ends.

Cut through fodder, dodge tank slams, intercept ranger arrows, and rack

up kills to charge your ultimate. Activate ult mode to dash through

enemies, freeze time, or release a screen clearing wave.

Controls

- Move: A and D, or arrow keys

- Slash: Left Mouse or C

- Activate Ult: V (when the bar is full)

- Time Stop (in Ult): X

- Charge Wave (in Ult): Hold Z

Team

Programming: Sean Aminov, Keyi Tan

Art: Alice Rennie, Sophia Combes

Game Design: Alice Rennie

Producer: Sean Aminov

Music and Sound Effects

- Mixkit (https://mixkit.co/)

- Freesound (https://freesound.org/)

Made for ART 108 Final Project.

Published 3 days ago
StatusReleased
PlatformsHTML5
AuthorSeanAminov
GenreAction
Made withUnity
Tags2D, No AI
ContentNo generative AI was used

Comments

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I need to say good job for programmer! The function are so cool and looks difficult to code.. it’s little bit hard to tell why it’s  call paint but so cute and fun overall 👀💞

The game is good. I like how the enemy spawns more when the distance is far away. It makes me feel like that I want to fight more. The final move button with its animation is cool for showing off the style and killing more bad guys. The pixels are good with the feeling like it should an arcade place. 10/10/