PaintFinal
PAINT
A side scrolling hack and slash where you guard a princess in her moving
carriage through endless waves of enemies. Fall too far behind and the
carriage rolls past you. Let it take too many hits and the run ends.
Cut through fodder, dodge tank slams, intercept ranger arrows, and rack
up kills to charge your ultimate. Activate ult mode to dash through
enemies, freeze time, or release a screen clearing wave.
Controls
- Move: A and D, or arrow keys
- Slash: Left Mouse or C
- Activate Ult: V (when the bar is full)
- Time Stop (in Ult): X
- Charge Wave (in Ult): Hold Z
Team
Programming: Sean Aminov, Keyi Tan
Art: Alice Rennie, Sophia Combes
Game Design: Alice Rennie
Producer: Sean Aminov
Music and Sound Effects
- Mixkit (https://mixkit.co/)
- Freesound (https://freesound.org/)
Made for ART 108 Final Project.
| Published | 3 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | SeanAminov |
| Genre | Action |
| Made with | Unity |
| Tags | 2D, No AI |
| Content | No generative AI was used |

Comments
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I need to say good job for programmer! The function are so cool and looks difficult to code.. it’s little bit hard to tell why it’s call paint but so cute and fun overall 👀💞
The game is good. I like how the enemy spawns more when the distance is far away. It makes me feel like that I want to fight more. The final move button with its animation is cool for showing off the style and killing more bad guys. The pixels are good with the feeling like it should an arcade place. 10/10/